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Now it's time to start adding some context and game play. I tend to find sprites help with this, so it's time to do a little drawing. Since the game is called Solar Wars what better start than the sun! Of course this is a Vectrex so Vectors are the order of the day. It's not easy shading with Vectors, so I had to be a little cunning. I had thought I would need a lot of frames for this, but it turned out only 4 gave a nice effect. Bonus! Currently the sun in rendered in RAM, but when I have a moment, I'll run the data through my PC to get the ROM trails (to conserve precious RAM)
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At the last moment I think I discovered a bug with the second laser collision detection, so maybe it's time to evolve the CD a little more. I'll improve the resolution and iron out any bugs in that area.
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